Ranked run

Lucky Girl

Run fwup0psje01uj2n · Jul 27, 2026, 6:50 AM

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Patch unknownUpdated Jul 27, 2026, 7:20 AM11 observed rounds
Outcomeunknown
Record65
MMR1426?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 7:20 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal108
On Cast

+72 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
On Battle Start

+3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage6
Shock2
On Cast

+2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this and gain +1 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Joltail · Bumblebolt · Frizzly
  • Bug × 2Gildshell · Bumblebolt

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Cherubble1,033 rounds together · 57% round win association1,033 observed win/loss round results
  • Bumblebolt + Joltail763 rounds together · 55% round win association763 observed win/loss round results
  • Bumblebolt + Mosslug610 rounds together · 60% round win association610 observed win/loss round results
  • Gildshell + Mosslug555 rounds together · 43% round win association555 observed win/loss round results
  • Bumblebolt + Gildshell496 rounds together · 50% round win association496 observed win/loss round results
  • Bumblebolt + Frizzly433 rounds together · 54% round win association433 observed win/loss round results
  • Joltail + Mosslug371 rounds together · 56% round win association371 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Cherubble + Gildshell264 rounds together · 63% round win association264 observed win/loss round results
  • Cherubble + Mosslug263 rounds together · 51% round win association263 observed win/loss round results
  • Frizzly + Gildshell250 rounds together · 54% round win association250 observed win/loss round results
  • Cherubble + Joltail244 rounds together · 52% round win association244 observed win/loss round results
  • Gildshell + Joltail242 rounds together · 48% round win association242 observed win/loss round results
  • Cherubble + Frizzly155 rounds together · 45% round win association155 observed win/loss round results
  • Frizzly + Mosslug144 rounds together · 67% round win association144 observed win/loss round results

Team toolkit

  • DamageGildshell: 1 · Joltail: 3 · Bumblebolt: 6 · Frizzly: 1
  • HealMosslug: 108
  • ShieldCherubble: 100
  • ShockJoltail: 12 · Bumblebolt: 2 · Frizzly: 8

Round inventory

Trinkets

6 trinkets · 2 types

Wood Sword × 2

Your monsters have +5 Damage.

Gold Trophy × 4

On Victory Gain $8.