Ranked run

Monster Ranger

Run lxyj18w0jiickem · Jul 16, 2026, 6:01 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 2:00 PM2 observed rounds
Outcomeunknown
Record11
MMR1477?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 14

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:00 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 45% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 4Dryadell · Stalagrove · Craghorn · Berroon
  • Dragon × 2Boomagon · Saberhorn
  • Rock × 2Stalagrove · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Stalagrove, Craghorn, Berroon.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,440 rounds together · 61% round win association4,440 observed win/loss round results
  • Berroon + Boomagon3,661 rounds together · 58% round win association3,661 observed win/loss round results
  • Craghorn + Boomagon3,121 rounds together · 59% round win association3,121 observed win/loss round results
  • Craghorn + Dryadell2,416 rounds together · 70% round win association2,416 observed win/loss round results
  • Berroon + Dryadell2,285 rounds together · 70% round win association2,285 observed win/loss round results
  • Boomagon + Dryadell2,268 rounds together · 66% round win association2,268 observed win/loss round results
  • Boomagon + Saberhorn1,272 rounds together · 61% round win association1,272 observed win/loss round results
  • Craghorn + Stalagrove1,012 rounds together · 63% round win association1,012 observed win/loss round results
  • Berroon + Stalagrove842 rounds together · 64% round win association842 observed win/loss round results
  • Dryadell + Saberhorn793 rounds together · 60% round win association793 observed win/loss round results
  • Boomagon + Stalagrove790 rounds together · 58% round win association790 observed win/loss round results
  • Berroon + Saberhorn641 rounds together · 66% round win association641 observed win/loss round results
  • Craghorn + Saberhorn594 rounds together · 66% round win association594 observed win/loss round results
  • Dryadell + Stalagrove559 rounds together · 62% round win association559 observed win/loss round results
  • Saberhorn + Stalagrove254 rounds together · 54% round win association254 observed win/loss round results

Team toolkit

  • DamageDryadell: 70 · Boomagon: 40 · Craghorn: 20 · Saberhorn: 100 · Berroon: 40
  • ShieldStalagrove: 60 · Craghorn: 20

Round inventory

Trinkets

13 trinkets · 11 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Power Band

Give the first monster you buy each day +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Gold Bar

At the start of each day, gain $10.

Market License × 2

Increase shop rank by 1.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb

Your monsters have +15% Cooldown Speed.

Fancy Sword

Your monsters have +3% for each trinket you have.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.