Ranked run

Masked Man

Run qyg8slnodlodmzf · Jul 27, 2026, 2:49 PM

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Patch unknownUpdated Jul 27, 2026, 4:06 PM7 observed rounds
Outcomeunknown
Record07
MMR1452?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:06 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 2

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast3
Damage20
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock16
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 4Pylong · Electranade · Frizzly · Joltail

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Electranade, Frizzly, Joltail.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Electranade + Velocect1,984 rounds together · 55% round win association1,984 observed win/loss round results
  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Frizzly + Velocect1,161 rounds together · 52% round win association1,161 observed win/loss round results
  • Pylong + Velocect824 rounds together · 49% round win association824 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
  • Electranade + Pylong444 rounds together · 46% round win association444 observed win/loss round results
  • Frizzly + Ironcore407 rounds together · 43% round win association407 observed win/loss round results
  • Ironcore + Joltail355 rounds together · 52% round win association355 observed win/loss round results
  • Frizzly + Joltail314 rounds together · 54% round win association314 observed win/loss round results
  • Frizzly + Pylong291 rounds together · 42% round win association291 observed win/loss round results
  • Electranade + Joltail241 rounds together · 56% round win association241 observed win/loss round results
  • Electranade + Ironcore226 rounds together · 48% round win association226 observed win/loss round results
  • Frizzly + Electranade209 rounds together · 53% round win association209 observed win/loss round results
  • Joltail + Pylong164 rounds together · 54% round win association164 observed win/loss round results

Team toolkit

  • DamageVelocect: 20 · Pylong: 1 · Frizzly: 1 · Ironcore: 30 · Joltail: 3
  • ShockPylong: 15 · Electranade: 50 · Frizzly: 16 · Joltail: 12

Round inventory

Trinkets

4 trinkets · 3 types

Gold Nugget × 2

At the start of each day, gain $3.

Mysterious Mask

Choose a trainer and gain their ability.

Gold Trophy

On Victory Gain $8.