Ranked run

Scavenger

Run tkgmxahvp9uepwr · Sep 15, 2026, 9:52 PM

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Patch unknownUpdated Sep 16, 2026, 7:11 AM2 observed rounds
Outcomeunknown
Record02
MMR1040?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 22

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:11 AM6 board slots218 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +2880 Damage and +2880 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield720
On Cast

+720 Damage and +720 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage5,400
Ongoing

Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Bonshell · Quillustrous
  • Water × 2Sukoi · Orcana

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageQuillustrous: 5,400 · Gachapod: 2,880
  • HealSukoi: 80 · Orcana: 200
  • ShieldBonshell: 720

Round inventory

Trinkets

218 trinkets · 49 types

Gold Nugget × 9

Increase Income by $3.

Tempo Charm × 13

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Poison Bell × 8

Toxic monsters in your shop have +6 Poison.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Sapphire Amulet

You receive 25% more Heal.

Gold-o-matic

Increase Income by $30.

Membership Card × 8

You can use 1 additional Item each day.

Quick Bell × 9

Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 4

Your monsters in the leftmost column have +5% Cooldown Speed.

Market License

Increase shop rank by 1.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown × 4

Your top middle monster has +30% Cooldown Speed.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Barbell × 4

+5000 HP

Giant Club × 5

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword × 4

Your monsters have +3% Damage for each Trinket you have.

Mighty Bell × 5

Monsters in your shop have +300 Damage.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Boxing Glove × 9

On Victory Your team gains +5 Damage permanently.

Small Club × 7

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Rally Flag × 13

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Metronome × 5

When your monsters cast, they gain +10 Damage for this battle.

Terrarium × 2

Your Bug monsters have +20% Damage.

Sapphire Ring × 5

Monsters in your shop have +10% Heal.

Fire Orb × 6

Your Fire monsters have +3 Burn.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Power Pouch × 6

When you buy an item, give your monsters +2 Damage.

Training Weights × 5

+100 HP

Topaz Ring × 16

Monsters in your shop have +10% Shield.

Fire Bell × 5

Fire monsters in your shop have +5 Burn.

Power Crown × 6

Your top middle monster has +20 Damage.

Topaz Amulet × 2

You receive 25% more Shield.

Razor Beak

Your Flying monsters have +1 Multicast.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Mysterious Mask

Choose a trainer and gain their ability.

Sea Crest × 6

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Wood Sword × 7

Your monsters have +5 Damage.

Gold Bracelet × 8

At the start of each day, give a random monster +8 Sell Value.

Earth Crest × 6

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Rainbow Pearl

All monsters in your shop are SHINY.

Gold Trophy × 3

On Victory Gain $8.

Holy Grail × 3

On Victory Gain $100.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Mysterious Charm

+25% HP

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.