Ranked run

Lucky Girl

Run rlbwklwv1866ygq · Jul 14, 2026, 10:51 PM

Back to profile
Patch unknownUpdated Jul 25, 2026, 2:05 PM5 observed rounds
Outcomeunknown
Record14
MMR1601?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 19

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 2:05 PM6 board slots20 trinkets
6 of 6board slots filled
Slot 1Level 3

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage180
Ongoing

Adjacent Common allies have +100% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage450
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage450
Ongoing

Adjacent allies with no abilities have +6 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast6
Damage10
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Formiqueen · Stingarde · Velocect
  • Dragon × 2Onsetra · Stellagon

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Formiqueen + Velocect3,219 rounds together · 53% round win association3,219 observed win/loss round results
  • Cherubble + Formiqueen2,831 rounds together · 54% round win association2,831 observed win/loss round results
  • Cherubble + Velocect2,201 rounds together · 53% round win association2,201 observed win/loss round results
  • Formiqueen + Onsetra1,869 rounds together · 53% round win association1,869 observed win/loss round results
  • Stingarde + Velocect1,357 rounds together · 62% round win association1,357 observed win/loss round results
  • Onsetra + Velocect1,096 rounds together · 49% round win association1,096 observed win/loss round results
  • Cherubble + Onsetra1,080 rounds together · 51% round win association1,080 observed win/loss round results
  • Stellagon + Velocect935 rounds together · 46% round win association935 observed win/loss round results
  • Formiqueen + Stellagon813 rounds together · 48% round win association813 observed win/loss round results
  • Onsetra + Stellagon757 rounds together · 47% round win association757 observed win/loss round results
  • Formiqueen + Stingarde557 rounds together · 53% round win association557 observed win/loss round results
  • Cherubble + Stellagon516 rounds together · 45% round win association516 observed win/loss round results
  • Cherubble + Stingarde378 rounds together · 56% round win association378 observed win/loss round results
  • Stellagon + Stingarde170 rounds together · 53% round win association170 observed win/loss round results
  • Onsetra + Stingarde123 rounds together · 55% round win association123 observed win/loss round results

Team toolkit

  • DamageFormiqueen: 180 · Onsetra: 3,000 · Stingarde: 450 · Stellagon: 450 · Velocect: 10
  • ShieldCherubble: 100

Round inventory

Trinkets

20 trinkets · 13 types

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 3

When you buy an item, give your monsters +2 Damage.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Wood Sword

Your monsters have +5 Damage.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Gold-o-matic

At the start of each day, gain $30.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask

Choose a trainer and gain their ability.

Mighty Bell

Monsters in your shop have +200 Damage.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome

When your monster cast, they gain +10 Damage for this battle.