Ranked run

Black Belt

Run j62sf4olscr671a · Sep 16, 2026, 1:01 AM

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Patch unknownUpdated Sep 16, 2026, 7:47 AM4 observed rounds
Outcomeunknown
Record13
MMR1044?
Tierbronze

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 12

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:47 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Pompummel

Fighting

Tier 5 · Cost 55

Cooldown3s
Multicast
Damage300
On Cast

Activate the On Victory ability of the ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 24 · Shiny

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Steamscuttle · Swoonet · Kappow · Lumijel
  • Fighting × 2Pompummel · Kappow

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Kappow, Lumijel.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10
  • DamagePompummel: 300 · Saberhorn: 100 · Swoonet: 30 · Lumijel: 40
  • HealSteamscuttle: 60 · Swoonet: 30 · Lumijel: 60

Round inventory

Trinkets

10 trinkets · 10 types

Market License

Increase shop rank by 1.

Sapphire Ring

Monsters in your shop have +10% Heal.

Winged Fossil

Your Flying monsters have +25% stats (except Cooldown and Multicast).

Membership Card

You can use 1 additional Item each day.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mega Duplicator

Gain 2 additional copies of the next non-unique Trinket from a gift.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.