Ranked run
Lucky Girl
Run 4ev32sd6kwgnlg3 · Sep 2, 2026, 3:30 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: loss

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 1 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Stingarde
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +20 Damage permanently.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Formiqueen · Stingarde · Brawlmantis · Velocect
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 100 · Formiqueen: 180 · Stingarde: 450 · Brawlmantis: 100 · Velocect: 13
- ShieldCherubble: 100
Round inventory
Trinkets
7 trinkets · 6 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Crown
Your top middle monster has +20 Damage.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Terrarium
Your Bug monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.
