Ranked run
Swim Coach
Run yg1unh3hi8jwsqa · Aug 17, 2026, 4:22 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Craghorn
Tier 2 · Cost 30
When you use an item, this gains +40 Damage and Shield.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 2 items in your shop will be Berries.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Frizzly · Joltail
- Grass × 2Craghorn · Berroon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Joltail: 2 · Plunderbird: 1 · Boomagon: 40 · Craghorn: 20 · Berroon: 40
- HealPlunderbird: 35
- ShieldCraghorn: 20
- ShockFrizzly: 8 · Joltail: 8
Round inventory
Trinkets
3 trinkets · 3 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Band
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.
