Ranked run

Swim Coach

Run wqnrj9z8uvxfw3f · Jul 28, 2026, 3:46 PM

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Patch unknownUpdated Jul 28, 2026, 4:52 PM11 observed rounds
Outcomeunknown
Record65
MMR1399?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 4:52 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Give the ally above +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Magmite · Pyronade · Sunsage

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite, Pyronade, Pyronade.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Sunsage1,234 rounds together · 63% round win association1,234 observed win/loss round results
  • Pyronade + Magmite1,008 rounds together · 60% round win association1,008 observed win/loss round results
  • Magmalith + Magmite729 rounds together · 46% round win association729 observed win/loss round results
  • Pyronade + Magmalith417 rounds together · 47% round win association417 observed win/loss round results
  • Pyronade + Sunsage416 rounds together · 63% round win association416 observed win/loss round results
  • Magmalith + Saberhorn170 rounds together · 35% round win association170 observed win/loss round results
  • Magmite + Saberhorn152 rounds together · 43% round win association152 observed win/loss round results
  • Magmalith + Sunsage71 rounds together · 35% round win association71 observed win/loss round results
  • Pyronade + Saberhorn54 rounds together · 24% round win association54 observed win/loss round results
  • Saberhorn + Sunsage8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • BurnMagmalith: 5 · Magmite: 12 · Pyronade: 18 · Sunsage: 15 · Pyronade: 18
  • DamageSunsage: 15 · Saberhorn: 100
  • ShieldMagmite: 120

Round inventory

Trinkets

4 trinkets · 3 types

Gold Nugget × 2

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.