Ranked run
Lucky Girl
Run wb3urqss6592chj · Jul 28, 2026, 4:17 PM
Patch unknownUpdated Jul 28, 2026, 4:52 PM7 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 6
Round result: loss
Patch unknownUpdated Jul 28, 2026, 4:52 PM3 board slots4 trinkets
3 of 6board slots filled
Slot 1Level 2

Boomagon
Dragon
Tier 2 · Cost 30
Cooldown6s
Multicast—
Damage40
On Cast
Give the ally behind +8% Cooldown Speed permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 3 · Shiny

Emperooze
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Damage36
Heal54
On Battle Start
+60 Damage and +60 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Plunderbird
FlyingWater
Tier 2 · Cost 30
Cooldown5s
Multicast2
Damage1
Heal25
On Cast
Gain $1.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Emperooze · Plunderbird
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Boomagon + Plunderbird1,714 rounds together · 49% round win association1,714 observed win/loss round results
- Emperooze + Plunderbird165 rounds together · 39% round win association165 observed win/loss round results
- Boomagon + Emperooze156 rounds together · 30% round win association156 observed win/loss round results
Team toolkit
- DamageBoomagon: 40 · Emperooze: 36 · Plunderbird: 1
- HealEmperooze: 54 · Plunderbird: 25
Round inventory
Trinkets
4 trinkets · 4 types

Gold Nugget
At the start of each day, gain $3.

Gold Trophy
On Victory Gain $8.

Power Bell
Monsters in your shop have +25 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
