Ranked run
Twins
Run nzobdch5g2jdkgq · Sep 16, 2026, 7:59 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 8
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +60 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Rubbin · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Rubbin: 120 · Boomagon: 40 · Boomagon: 40
Round inventory
Trinkets
25 trinkets · 15 types

Junk × 6
Does nothing.

Sapphire Ring × 3
Monsters in your shop have +10% Heal.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Sapphire Amulet
You receive 25% more Heal.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.

Training Weights × 2
+100 HP

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Barbell
+5000 HP
