Ranked run
Gamer
Run 4485b20ds2npfv2 · Sep 16, 2026, 7:38 AM

Trainer effect
Gamer
Gain a Mythical monster and $30 on day 9.
Selected team
Round 15
Round result: win

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +216 Damage permanently.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 80% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Dollhime · Shrinell · Gachapod
- Dragon × 2Draconarch · Onsetra
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOmnichrome: 1 · Draconarch: 100 · Onsetra: 200 · Shrinell: 3,840 · Gachapod: 120
Round inventory
Trinkets
55 trinkets · 19 types

Junk
Does nothing.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 5
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 6
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Training Weights × 5
+100 HP

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Gold Nugget × 6
Increase Income by $3.

Wood Sword
Your monsters have +5 Damage.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Gold Trophy × 4
On Victory Gain $8.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.

Fire Bell
Fire monsters in your shop have +5 Burn.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.
