Ranked run
Swim Coach
Run wdz40wfcyjfpuuf · Aug 28, 2026, 3:47 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: loss

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Shelldra · Plunderbird · Torrantler · Aster
- Dragon × 2Shelldra · Draconarch
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Shelldra, Plunderbird, Torrantler.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Plunderbird: 1 · Zephyrex: 100 · Draconarch: 100
- HealShelldra: 15 · Plunderbird: 55 · Torrantler: 200 · Aster: 40
Round inventory
Trinkets
7 trinkets · 6 types

Gold Trophy × 2
On Victory Gain $8.

Training Weights
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Haste Crown
Your top middle monster has +30% Cooldown Speed.
