Ranked run
Scavenger
Run 2by211vgr4hskt3 · Sep 15, 2026, 5:07 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 16
Round result: loss

Mallogre
Tier 4 · Cost 45
+10 Damage and +10 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to 2x the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Mallogre · Rubbin · Gachapod · Vipair
- Toxic × 2Miasmaw · Vipair
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageMallogre: 100 · Draconarch: 100 · Rubbin: 120 · Gachapod: 100
- PoisonMiasmaw: 10 · Vipair: 10
- ShieldMallogre: 100
Round inventory
Trinkets
104 trinkets · 19 types

Junk × 72
Does nothing.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Bug Net
Bug monsters in the shop cost 3 less.

Wood Sword × 2
Your monsters have +5 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold-o-matic
Increase Income by $30.

Small Club × 3
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Gold Nugget
Increase Income by $3.

Haste Orb
Your monsters have +15% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Power Crown
Your top middle monster has +20 Damage.

Mysterious Mask
Choose a trainer and gain their ability.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
