Ranked run
Swim Coach
Run 3xyl16fi90a3w5s · Jul 29, 2026, 5:17 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Pebbler
Tier 1 · Cost 15
+45 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Celestia
- Rock × 2Cherubble · Pebbler
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 10 · Dryadell: 70 · Celestia: 130 · Formiqueen: 120
- ShieldCherubble: 100 · Pebbler: 60
Round inventory
Trinkets
14 trinkets · 9 types

Gold Trophy × 2
On Victory Gain $8.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Topaz Amulet × 2
You receive 25% more Shield.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Mysterious Mask
Choose a trainer and gain their ability.
