Ranked run
Lucky Girl
Run 6kc8n7o2x486oud · Jul 29, 2026, 4:29 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 6
Round result: win

Joltail
Tier 1 · Cost 15
+3 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above and give it +10 Damage permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
+10 Shield and +1 Burn permanently.
No equipment observed on this monster.

Runerock
Tier 2 · Cost 20
Remove 15 stacks of every debuff on your team.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Cicadence · Velocect
- Rock × 2Magmite · Runerock
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Joltail.
- Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Velocect.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 4
- DamageJoltail: 3 · Ironcore: 30 · Cicadence: 100 · Velocect: 20
- ShieldMagmite: 40 · Runerock: 140
- ShockJoltail: 12
Round inventory
Trinkets
5 trinkets · 5 types

Wood Sword
Your monsters have +5 Damage.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Gold Trophy
On Victory Gain $8.
