Ranked run

Chef

Run 4f6tu84xdnze2br · Jul 26, 2026, 4:26 PM

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Patch unknownUpdated Jul 26, 2026, 5:10 PM4 observed rounds
Outcomeunknown
Record13
MMR1194?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:10 PM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Ally behind apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Shelldra
  • Electric × 2Pylong · Galvanine
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
  • Galvanine + Ironcore617 rounds together · 48% round win association617 observed win/loss round results
  • Onsetra + Pylong600 rounds together · 49% round win association600 observed win/loss round results
  • Clawnetic + Ironcore388 rounds together · 49% round win association388 observed win/loss round results
  • Ironcore + Onsetra287 rounds together · 50% round win association287 observed win/loss round results
  • Galvanine + Pylong252 rounds together · 48% round win association252 observed win/loss round results
  • Clawnetic + Pylong233 rounds together · 42% round win association233 observed win/loss round results
  • Clawnetic + Galvanine176 rounds together · 48% round win association176 observed win/loss round results
  • Ironcore + Shelldra176 rounds together · 47% round win association176 observed win/loss round results
  • Galvanine + Shelldra127 rounds together · 46% round win association127 observed win/loss round results
  • Clawnetic + Onsetra125 rounds together · 47% round win association125 observed win/loss round results
  • Pylong + Shelldra124 rounds together · 45% round win association124 observed win/loss round results
  • Galvanine + Onsetra96 rounds together · 49% round win association96 observed win/loss round results
  • Onsetra + Shelldra46 rounds together · 35% round win association46 observed win/loss round results
  • Clawnetic + Shelldra41 rounds together · 39% round win association41 observed win/loss round results

Team toolkit

  • DamageOnsetra: 100 · Pylong: 1 · Galvanine: 20 · Clawnetic: 60 · Shelldra: 15 · Ironcore: 30
  • HealShelldra: 15
  • ShockPylong: 15 · Galvanine: 12

Round inventory

Trinkets

7 trinkets · 6 types

Gold Trophy

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Training Weights

+100 HP

Dryad's Charm

+30% HP

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.