Ranked run

Chef

Run 4f6tu84xdnze2br · Jul 26, 2026, 4:26 PM

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Patch unknownUpdated Jul 26, 2026, 5:10 PM4 observed rounds
Outcomeunknown
Record13
MMR1194?
Tiermaster

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 5:10 PM6 board slots9 trinkets
6 of 6board slots filled
Slot 1Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

Ally behind apply their Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage30
Shock18
On Cast

+50% Cooldown Speed and +6 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 1 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4 seconds, +2 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Onsetra · Shelldra
  • Electric × 2Pylong · Galvanine
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Ironcore + Pylong643 rounds together · 50% round win association643 observed win/loss round results
  • Galvanine + Ironcore591 rounds together · 48% round win association591 observed win/loss round results
  • Onsetra + Pylong572 rounds together · 49% round win association572 observed win/loss round results
  • Clawnetic + Ironcore375 rounds together · 49% round win association375 observed win/loss round results
  • Ironcore + Onsetra281 rounds together · 51% round win association281 observed win/loss round results
  • Galvanine + Pylong243 rounds together · 49% round win association243 observed win/loss round results
  • Clawnetic + Pylong228 rounds together · 43% round win association228 observed win/loss round results
  • Clawnetic + Galvanine165 rounds together · 48% round win association165 observed win/loss round results
  • Ironcore + Shelldra165 rounds together · 46% round win association165 observed win/loss round results
  • Clawnetic + Onsetra125 rounds together · 47% round win association125 observed win/loss round results
  • Galvanine + Shelldra120 rounds together · 45% round win association120 observed win/loss round results
  • Pylong + Shelldra119 rounds together · 45% round win association119 observed win/loss round results
  • Galvanine + Onsetra95 rounds together · 49% round win association95 observed win/loss round results
  • Onsetra + Shelldra44 rounds together · 36% round win association44 observed win/loss round results
  • Clawnetic + Shelldra39 rounds together · 38% round win association39 observed win/loss round results

Team toolkit

  • DamageOnsetra: 100 · Pylong: 1 · Galvanine: 30 · Clawnetic: 60 · Shelldra: 15 · Ironcore: 30
  • HealShelldra: 15
  • ShockPylong: 15 · Galvanine: 18

Round inventory

Trinkets

9 trinkets · 8 types

Gold Trophy

On Victory Gain $8.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Fire Orb

Your Fire monsters have +3 Burn.

Training Weights

+100 HP

Dryad's Charm

+30% HP

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Mysterious Charm

+25% HP

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).