Ranked run

Lucky Girl

Run qhmear3hdkiwmz2 · Jul 26, 2026, 2:40 PM

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Patch unknownUpdated Jul 26, 2026, 2:50 PM9 observed rounds
Outcomeunknown
Record54
MMR1506?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 2:50 PM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 1

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Cicadence

Bug

Tier 3 · Cost 25

Cooldown6s
Multicast
Damage100
On Cast

Trigger the Bug ally above and give it +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Dribblet

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Heal15
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Stingarde · Cicadence · Velocect

Ability text matches

  • Cicadence references BugTrigger the Bug ally above and give it +10 Damage permanently.Potential interaction with Stingarde, Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Velocect2,201 rounds together · 53% round win association2,201 observed win/loss round results
  • Electranade + Velocect2,029 rounds together · 55% round win association2,029 observed win/loss round results
  • Cicadence + Velocect1,767 rounds together · 52% round win association1,767 observed win/loss round results
  • Stingarde + Velocect1,357 rounds together · 62% round win association1,357 observed win/loss round results
  • Cherubble + Electranade1,189 rounds together · 51% round win association1,189 observed win/loss round results
  • Cherubble + Cicadence1,102 rounds together · 54% round win association1,102 observed win/loss round results
  • Cicadence + Electranade456 rounds together · 52% round win association456 observed win/loss round results
  • Cicadence + Stingarde410 rounds together · 53% round win association410 observed win/loss round results
  • Cherubble + Stingarde378 rounds together · 56% round win association378 observed win/loss round results
  • Electranade + Stingarde217 rounds together · 68% round win association217 observed win/loss round results
  • Dribblet + Velocect192 rounds together · 58% round win association192 observed win/loss round results
  • Dribblet + Stingarde176 rounds together · 52% round win association176 observed win/loss round results
  • Dribblet + Electranade33 rounds together · 64% round win association33 observed win/loss round results
  • Cherubble + Dribblet9 rounds together · 33% round win association9 observed win/loss round results
  • Cicadence + Dribblet2 rounds together · 100% round win association2 observed win/loss round results

Team toolkit

  • DamageStingarde: 150 · Cicadence: 100 · Velocect: 25
  • HealDribblet: 15
  • ShieldCherubble: 100
  • ShockElectranade: 50

Round inventory

Trinkets

3 trinkets · 3 types

Gold Trophy

On Victory Gain $8.

Wood Sword

Your monsters have +5 Damage.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.