Ranked run
Mad Scientist
Run yrz06k6u79bzwyn · Aug 11, 2026, 2:08 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 10
Round result: win

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Cobrex
Tier 5 · Cost 50
Whenever an ally inflicts Poison, Charge this by 1 second(s).
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +1 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Aerophim
Tier 6 · Cost 80
Give adjacent allies +2 Multicast permanently and transform them into random monsters of their rarity.
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +10% Damage per Mythical Item used.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Aerophim: 666 · Stellagon: 150 · Aerophim: 666 · Faebloom: 777
- PoisonCobrex: 300
Round inventory
Trinkets
8 trinkets · 7 types

Gold Trophy × 2
On Victory Gain $8.

Hero's Sword
Your monsters have +12 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.

Winged Crown
Your top middle monster has +1 Multicast.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
