Ranked run
Black Belt
Run x9eoymp6s69hjou · Sep 15, 2026, 4:09 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 50% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Dracana · Tsunamere · Boomagon
- Grass × 2Quillustrous · Beetdown
- Water × 2Tsunamere · Sukoi
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 10 · Boomagon: 40 · Quillustrous: 150 · Beetdown: 105
- HealTsunamere: 400 · Sukoi: 80
Round inventory
Trinkets
10 trinkets · 10 types

Wood Sword
Your monsters have +5 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget
Increase Income by $3.

Gold Trophy
On Victory Gain $8.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Power Band
Give the first monster you buy each day +20 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Gem
Your monsters have +20% Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
