Ranked run
Burglar
Run gv8uoz4xsmez6b5 · Sep 16, 2026, 12:48 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 14
Round result: win

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Pyrokami
Tier 3 · Cost 25
+20 Burn for this battle.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Pyrokami · Steamscuttle
- Grass × 2Ginsage · Ninflora
- Water × 2Sukoi · Steamscuttle
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ninflora.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Ginsage.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Pyrokami.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnPyrokami: 10 · Steamscuttle: 10
- DamageGinsage: 300 · Ninflora: 100 · Boomagon: 40
- HealSukoi: 80 · Steamscuttle: 60
Round inventory
Trinkets
29 trinkets · 21 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Wood Sword × 2
Your monsters have +5 Damage.

Market License
Increase shop rank by 1.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Gold Trophy
On Victory Gain $8.

Fire Orb
Your Fire monsters have +3 Burn.

Fire Bell
Fire monsters in your shop have +5 Burn.

Rocket Boots
Monsters in your shop gain Flying typing.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.
