Ranked run
Musician
Run 4sfef1cv5ag9e94 · Jul 25, 2026, 11:35 PM

Trainer effect
Musician
If you have exactly 1 Electric monster on your team, it will have +150% Shock.
Selected team
Round 12
Round result: loss

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Stellagon · Boomagon
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore cannot receive charge)Potential interaction with Galvanine.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Boomagon + Velocect1,490 rounds together · 48% round win association1,490 observed win/loss round results
- Stellagon + Velocect935 rounds together · 46% round win association935 observed win/loss round results
- Ironcore + Velocect788 rounds together · 47% round win association788 observed win/loss round results
- Galvanine + Ironcore606 rounds together · 48% round win association606 observed win/loss round results
- Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
- Boomagon + Galvanine308 rounds together · 47% round win association308 observed win/loss round results
- Ironcore + Stellagon276 rounds together · 47% round win association276 observed win/loss round results
- Boomagon + Stellagon126 rounds together · 45% round win association126 observed win/loss round results
- Galvanine + Velocect121 rounds together · 36% round win association121 observed win/loss round results
- Galvanine + Stellagon76 rounds together · 53% round win association76 observed win/loss round results
Team toolkit
- DamageStellagon: 150 · Velocect: 25 · Ironcore: 30 · Boomagon: 40 · Galvanine: 10 · Ironcore: 30
- ShockGalvanine: 6
Round inventory
Trinkets
9 trinkets · 8 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Hero's Sword
Your monsters have +12 Damage.

Wood Sword
Your monsters have +5 Damage.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Power Crown × 2
Your top middle monster has +20 Damage.

Gold-o-matic
At the start of each day, gain $30.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Band
Give the first monster you buy each day +20 Damage.
