Ranked run

Painter

Run q53m2p9zeq4sw38 · Sep 5, 2026, 5:51 PM

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Patch unknownUpdated Sep 6, 2026, 5:31 AM15 observed rounds
Outcomeunknown
Record96
MMR1934?
Tiermaster

Trainer effect

Painter

Random species will be painted with every type this run.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 6, 2026, 5:31 AM4 board slots21 trinkets
4 of 6board slots filled
Slot 1Level 3

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield300
On Cast

+300 Damage and +300 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage200
Ability / passive

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Bonshell · Ginsage

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 20
  • DamageGinsage: 300 · Gachapod: 200
  • HealSnapscald: 100
  • ShieldBonshell: 300

Round inventory

Trinkets

21 trinkets · 18 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Bargain Bin

The first Common monster you buy each day is free.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bar

Increase Income by $10.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Training Weights

+100 HP

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Winged Crown

Your top middle monster has +1 Multicast.