Ranked run
Monster Ranger
Run i0eeyd7c5ceny99 · Aug 30, 2026, 8:26 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+10 Damage and +10 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Rubbin · Shrinell · Mallogre · Furnadon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12
- DamageRubbin: 120 · Draconarch: 100 · Shrinell: 160 · Mallogre: 100
- HealWishwash: 150
- ShieldMallogre: 100
Round inventory
Trinkets
30 trinkets · 18 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Junk × 5
Does nothing.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Wood Sword × 3
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Membership Card
You can use 1 additional Item each day.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Fire Bell
Fire monsters in your shop have +5 Burn.

Gold-o-matic
Increase Income by $30.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Training Weights
+100 HP

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Haste Crown
Your top middle monster has +30% Cooldown Speed.
