Ranked run
Swim Coach
Run vcu0y66058nbqwc · Sep 3, 2026, 10:26 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Cicadence
Tier 3 · Cost 25
Trigger the Bug ally above.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Guardiant
Tier 1 · Cost 15
After you buy a Bug monster, this gains +21 Damage.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 4Cicadence · Velocect · Formiqueen · Guardiant
Ability text matches
- Cicadence references BugTrigger the Bug ally above.Potential interaction with Velocect, Formiqueen, Guardiant.
- Guardiant references BugAfter you buy a Bug monster, this gains +21 Damage.Potential interaction with Cicadence, Velocect, Formiqueen.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageCicadence: 100 · Emperooze: 30 · Velocect: 25 · Formiqueen: 60 · Guardiant: 15
- HealEmperooze: 45
- ShockElectranade: 28
Round inventory
Trinkets
11 trinkets · 8 types

Hero's Sword
Your monsters have +12 Damage.

Wood Sword
Your monsters have +5 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy × 3
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Gold Nugget
Increase Income by $3.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
