Ranked run
Swim Coach
Run n0gsxexsuvr95hl · Jul 24, 2026, 8:29 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 31
Round result: win

Coalem
Tier 4 · Cost 45
Trigger this and gain +60 Shield permanently.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Super Rare Trinket.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Onsetra · Draconarch
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 40 · Coalem: 240
- DamageOnsetra: 3,000 · Faebloom: 777 · Draconarch: 100
- HealWishwash: 300
- ShieldCoalem: 900 · Coalem: 5,400
Round inventory
Trinkets
1,751 trinkets · 37 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Gold Nugget × 2
Increase Income by $3.

Membership Card
You can use 1 additional Item each day.

Power Band × 4
Give the first monster you buy each day +20 Damage.

Fire Orb × 4
Your Fire monsters have +3 Burn.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Warhorn × 80
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Market License
Increase shop rank by 1.

Zenith Stone × 263
When your monsters gain stats, they gain +80% more (except Multicast).

Terrarium × 92
Your Bug monsters have +20% Damage.

Silver Watch × 69
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet × 83
You receive 25% more Heal.

Mysterious Mask × 12
Choose a trainer and gain their ability.

Ancient Plume × 87
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Speed Crest × 101
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 59
You receive 25% more Shield.

Power Bell × 87
Monsters in your shop have +25 Damage.

Repeater Charm × 9
Your monsters' On Battle Start abilities activate an additional time.

Barbell × 43
+5000 HP

Winged Crown × 141
Your top middle monster has +1 Multicast.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Master Crown × 108
Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 79
On Victory Gain $100.

Excalibur × 111
Your monsters have +350 Damage.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Haste Crown × 17
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 21
Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 25
Your Flying monsters have +1 Multicast.

Haste Orb × 25
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Rainbow Pearl × 2
All monsters in your shop are SHINY.

Mega Upgrade Disc × 49
When a monster reaches level 3, level it up again and destroy this.

Mighty Bell × 4
Monsters in your shop have +300 Damage.

Fancy Sword × 160
Your monsters have +3% Damage for each Trinket you have.

Metronome × 4
When your monsters cast, they gain +10 Damage for this battle.
