Ranked run
Swim Coach
Run w2e1j8igbqmf1hd · Sep 8, 2026, 10:51 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: win

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Torrantler · Sirenade · Emperooze · Plunderbird · Aster
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Emperooze, Plunderbird, Aster.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Torrantler, Sirenade, Emperooze, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageEmperooze: 36 · Plunderbird: 1 · Draconarch: 100
- HealTorrantler: 200 · Sirenade: 300 · Emperooze: 54 · Plunderbird: 55 · Aster: 40
Round inventory
Trinkets
11 trinkets · 9 types

Gold Trophy
On Victory Gain $8.

Training Weights
+100 HP

Membership Card
You can use 1 additional Item each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Market License
Increase shop rank by 1.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
