Ranked run
Swim Coach
Run as3f3pj3wlau4mx · Sep 9, 2026, 9:57 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: loss

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Electranade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Electranade · Humbolt
- Flying × 2Velocect · Humbolt
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Electranade, Humbolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageVelocect: 15 · Velocect: 20 · Ironcore: 30 · Humbolt: 30
- ShieldCherubble: 100
- ShockElectranade: 56 · Humbolt: 1
Round inventory
Trinkets
5 trinkets · 4 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
