Ranked run

Monster Ranger

Run 7ytci1ga2csotzb · Aug 8, 2026, 8:28 PM

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Patch unknownUpdated Aug 9, 2026, 5:08 AM1 observed rounds
Outcomeunknown
Record01
MMR1174?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 9, 2026, 5:08 AM6 board slots12 trinkets
6 of 6board slots filled
Slot 1Level 2

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal200
On Cast

Remove 35% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn15
On Cast

Give the Fire ally above +6 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn60
Shield1,350
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage300
Ability / passive

The ally behind applies its Ongoing abilities 3 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Lignite

Fire

Tier 3 · Cost 30

Cooldown4s
Multicast
Burn3
Ongoing

Has additional Damage equal to 45 times this monster's Burn.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn65
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Magmalith · Coalem · Lignite · Pyronade

Ability text matches

  • Magmalith references FireGive the Fire ally above +6 Burn permanently.Potential interaction with Coalem, Lignite, Pyronade.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Pyronade + Magmalith89 rounds together · 74% round win association89 observed win/loss round results
  • Lignite + Magmalith55 rounds together · 64% round win association55 observed win/loss round results
  • Pyronade + Lignite30 rounds together · 77% round win association30 observed win/loss round results
  • Coalem + Magmalith15 rounds together · 53% round win association15 observed win/loss round results
  • Coalem + Sirenade12 rounds together · 75% round win association12 observed win/loss round results
  • Lignite + Onsetra11 rounds together · 64% round win association11 observed win/loss round results
  • Coalem + Pyronade9 rounds together · 67% round win association9 observed win/loss round results
  • Magmalith + Onsetra7 rounds together · 57% round win association7 observed win/loss round results
  • Coalem + Lignite3 rounds together · 33% round win association3 observed win/loss round results
  • Magmalith + Sirenade3 rounds together · 67% round win association3 observed win/loss round results
  • Coalem + Onsetra1 rounds together · 100% round win association1 observed win/loss round results
  • Lignite + Sirenade1 rounds together · 100% round win association1 observed win/loss round results
  • Onsetra + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • BurnMagmalith: 15 · Coalem: 60 · Lignite: 3 · Pyronade: 65
  • DamageOnsetra: 300
  • HealSirenade: 200
  • ShieldCoalem: 1,350

Round inventory

Trinkets

12 trinkets · 10 types

Gold Trophy

On Victory Gain $8.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold-o-matic

Increase Income by $30.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Haste Orb

Your monsters have +15% Cooldown Speed.