Ranked run

Swim Coach

Run nkzxkp1dedndgbq · Jul 18, 2026, 1:32 AM

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Patch unknownUpdated Jul 25, 2026, 1:11 PM1 observed rounds
Outcomeunknown
Record01
MMR1648?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 16

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 25, 2026, 1:11 PM6 board slots35 trinkets
6 of 6board slots filled
Slot 1Level 3

Sirenade

Water

Tier 4 · Cost 40

Cooldown4s
Multicast
Heal300
On Cast

Remove 50% of debuffs on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Emperooze

Water

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Damage30
Heal45
On Battle Start

+50 Damage and +50 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Torrantler

Water

Tier 5 · Cost 50

Cooldown8s
Multicast3
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Sirenade · Emperooze · Torrantler

Ability text matches

  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Emperooze.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Draconarch492 rounds together · 45% round win association492 observed win/loss round results
  • Sirenade + Torrantler385 rounds together · 54% round win association385 observed win/loss round results
  • Cherubble + Ironcore357 rounds together · 48% round win association357 observed win/loss round results
  • Draconarch + Sirenade191 rounds together · 57% round win association191 observed win/loss round results
  • Draconarch + Torrantler186 rounds together · 62% round win association186 observed win/loss round results
  • Cherubble + Sirenade166 rounds together · 48% round win association166 observed win/loss round results
  • Cherubble + Torrantler98 rounds together · 54% round win association98 observed win/loss round results
  • Draconarch + Ironcore74 rounds together · 61% round win association74 observed win/loss round results
  • Ironcore + Sirenade37 rounds together · 46% round win association37 observed win/loss round results
  • Ironcore + Torrantler24 rounds together · 50% round win association24 observed win/loss round results
  • Cherubble + Emperooze8 rounds together · 38% round win association8 observed win/loss round results
  • Emperooze + Ironcore1 rounds together · 100% round win association1 observed win/loss round results
  • Emperooze + Sirenade1 rounds together · 100% round win association1 observed win/loss round results

Team toolkit

  • DamageDraconarch: 100 · Ironcore: 30 · Emperooze: 30
  • HealSirenade: 300 · Emperooze: 45 · Torrantler: 200
  • ShieldCherubble: 100

Round inventory

Trinkets

35 trinkets · 17 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Nugget

At the start of each day, gain $3.

Gold Trophy

On Victory Gain $8.

Market License

Increase shop rank by 1.

Terrarium × 4

Your Bug monsters have +20% Damage.

Ancient Plume × 2

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sapphire Amulet × 3

You receive 25% more Heal.

Haste Crown × 3

Your top middle monster has +30% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Silver Watch × 3

When a monster levels up, it gains +15% Cooldown Speed.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Power Bell × 4

Monsters in your shop have +25 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fancy Sword × 3

Your monsters have +3% for each trinket you have.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Mighty Bell

Monsters in your shop have +200 Damage.