Ranked run

Swim Coach

Run yk9jpn64npwyt4i · Sep 15, 2026, 7:04 PM

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Patch unknownUpdated Sep 16, 2026, 7:07 AM1 observed rounds
Outcomeunknown
Record10
MMR794?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 16

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:07 AM6 board slots21 trinkets
6 of 6board slots filled
Slot 1Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Swoonet · Sukoi · Dewlotl · Steamscuttle · Snapscald
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Sukoi, Dewlotl, Snapscald.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15 · Snapscald: 30
  • DamageDewlotl: 30 · Saberhorn: 100
  • HealSukoi: 80 · Dewlotl: 30 · Steamscuttle: 90 · Snapscald: 150

Round inventory

Trinkets

21 trinkets · 14 types

Membership Card × 3

You can use 1 additional Item each day.

Quick Flag × 4

Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Gold Trophy

On Victory Gain $8.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Rally Flag × 2

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License

Increase shop rank by 1.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Zenith Stone × 2

When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Winged Crown

Your top middle monster has +1 Multicast.