Ranked run
Swim Coach
Run zlply0p3nxba7w5 · Jul 23, 2026, 3:06 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: win

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $2.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +6 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Shelldra · Aster · Sirenade · Torrantler · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Shelldra, Sirenade, Torrantler, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Shelldra, Aster, Sirenade, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShelldra: 15 · Plunderbird: 1 · Galvanine: 30
- HealShelldra: 15 · Aster: 40 · Sirenade: 300 · Torrantler: 200 · Plunderbird: 55
- ShockGalvanine: 18
Round inventory
Trinkets
27 trinkets · 13 types

Wood Sword
Your monsters have +5 Damage.

Market License × 2
Increase shop rank by 1.

Gold Bar
Increase Income by $10.

Power Crown
Your top middle monster has +20 Damage.

Winged Crown × 3
Your top middle monster has +1 Multicast.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Zenith Stone × 6
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 6
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP
