Ranked run

Lucky Girl

Run iizi2u91jk6sn0n · Aug 30, 2026, 4:12 PM

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Patch unknownUpdated Aug 31, 2026, 4:56 AM9 observed rounds
Outcomeunknown
Record36
MMR1434?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 6

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 31, 2026, 4:56 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Aviarab

BugFlying

Tier 2 · Cost 20

Cooldown3.5s
Multicast2
Damage15
Ability / passive

On Bought Give the next Flying monster you buy +1 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Blessom

Grass

Tier 2 · Cost 20

Cooldown4.5s
Multicast
Damage50
Ability / passive

At the start of each day, monsters in your shop gain +50 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Dewlotl · Steamscuttle · Swoonet
  • Flying × 2Swoonet · Aviarab

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Dewlotl, Swoonet, Swoonet.
  • Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet, Swoonet.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5
  • DamageDewlotl: 30 · Swoonet: 36 · Aviarab: 15 · Swoonet: 30 · Blessom: 50
  • HealDewlotl: 30 · Steamscuttle: 30 · Swoonet: 36 · Swoonet: 30

Round inventory

Trinkets

3 trinkets · 2 types

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Power Band

Give the first monster you buy each day +20 Damage.