Ranked run
Swim Coach
Run tpc1vuukge9ayxw · Aug 1, 2026, 12:28 PM
Patch unknownUpdated Aug 1, 2026, 8:53 PM10 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 1
Round result: win
Patch unknownUpdated Aug 1, 2026, 8:53 PM4 board slots0 trinkets
4 of 6board slots filled
Slot 1Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Guardiant
Bug
Tier 1 · Cost 15
Cooldown4s
Multicast—
Damage15
Ability / passive
After you buy a Bug monster, this gains +7 Damage.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Bumblebolt
BugElectric
Tier 1 · Cost 10
Cooldown2.5s
Multicast—
Damage3
Shock1
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Guardiant · Bumblebolt · Velocect
Ability text matches
- Guardiant references BugAfter you buy a Bug monster, this gains +7 Damage.Potential interaction with Bumblebolt, Velocect.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGuardiant: 15 · Bumblebolt: 3 · Velocect: 15
- HealMosslug: 30
- ShockBumblebolt: 1
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
