Ranked run
Monster Ranger
Run ill6ohchql4j1xc · Aug 19, 2026, 12:41 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Zephyrex
Tier 4 · Cost 60
Give the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Plunderbird · Dirgefin
- Dragon × 2Boomagon · Draconarch
- Flying × 2Plunderbird · Zephyrex
Ability text matches
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird, Dirgefin.
- Zephyrex references FlyingGive the Flying ally in front +2 Multicast permanently. (Zephyrex can't have Multicast)Potential interaction with Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Draconarch: 100 · Plunderbird: 1 · Zephyrex: 100 · Dirgefin: 50
- HealAster: 40 · Plunderbird: 44 · Dirgefin: 100
Round inventory
Trinkets
11 trinkets · 11 types

Gold Trophy
On Victory Gain $8.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Charm
+25% HP

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
