Ranked run
Lucky Girl
Run pjcd51x3nsl1yoi · Jul 29, 2026, 4:58 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 11
Round result: win

Brawlmantis
Tier 2 · Cost 30
This and Common allies gain +36 Damage permanently.
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Stingarde
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 5Brawlmantis · Bumblebolt · Velocect · Formiqueen · Stingarde
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBrawlmantis: 180 · Bumblebolt: 9 · Ironcore: 30 · Velocect: 25 · Formiqueen: 120 · Stingarde: 450
- ShockBumblebolt: 3
Round inventory
Trinkets
10 trinkets · 7 types

Gold Trophy × 4
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Terrarium
Your Bug monsters have +20% Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
