Ranked run
Monster Ranger
Run u4qtgc0kziqki72 · Aug 26, 2026, 8:55 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 12
Round result: win

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 2Joltail · Galvanine
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Joltail, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageStellagon: 150 · Velocect: 13 · Joltail: 2 · Ironcore: 30 · Galvanine: 10
- ShieldCherubble: 100
- ShockJoltail: 8 · Galvanine: 6
Round inventory
Trinkets
8 trinkets · 5 types

Market License × 2
Increase shop rank by 1.

Power Band
Give the first monster you buy each day +20 Damage.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
