Ranked run

Treasure Hunter

Run lpycigsamkhnsfn · Jun 17, 2026, 1:47 PM

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Patch unknownUpdated Jul 25, 2026, 12:50 PM18 observed rounds
Outcomeunknown
Record171
MMR1740?
Tiermaster

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 24

Round result: win

Build code unavailable
Patch unknownUpdated Jul 25, 2026, 12:50 PM6 board slots172 trinkets
6 of 6board slots filled
Slot 1Level 1 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 96% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Torrantler

Water

Tier 5 · Cost 50

Cooldown6.5s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1 · Shiny

Gaiadrasil

Grass

Tier 5 · Cost 60

Cooldown9s
Multicast

Exact level stats unavailable.

Ongoing

Has additional Damage equal to 120% of the total Damage of adjacent allies. (Except other Gaiadrasil)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown1.3s
Multicast4
Shield100
On Cast

Give adjacent allies +40 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 2Coalem · Cherubble

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Coalem + Draconarch995 rounds together · 55% round win association995 observed win/loss round results
  • Cherubble + Coalem591 rounds together · 43% round win association591 observed win/loss round results
  • Cherubble + Draconarch514 rounds together · 44% round win association514 observed win/loss round results
  • Draconarch + Omnichrome213 rounds together · 75% round win association213 observed win/loss round results
  • Draconarch + Torrantler195 rounds together · 63% round win association195 observed win/loss round results
  • Cherubble + Gaiadrasil146 rounds together · 60% round win association146 observed win/loss round results
  • Coalem + Omnichrome143 rounds together · 71% round win association143 observed win/loss round results
  • Cherubble + Torrantler102 rounds together · 53% round win association102 observed win/loss round results
  • Coalem + Gaiadrasil87 rounds together · 52% round win association87 observed win/loss round results
  • Gaiadrasil + Omnichrome60 rounds together · 75% round win association60 observed win/loss round results
  • Draconarch + Gaiadrasil59 rounds together · 54% round win association59 observed win/loss round results
  • Cherubble + Omnichrome45 rounds together · 58% round win association45 observed win/loss round results
  • Omnichrome + Torrantler34 rounds together · 79% round win association34 observed win/loss round results
  • Gaiadrasil + Torrantler25 rounds together · 52% round win association25 observed win/loss round results
  • Coalem + Torrantler19 rounds together · 68% round win association19 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageOmnichrome: 1 · Draconarch: 100
  • HealTorrantler: 200
  • ShieldCoalem: 5,400 · Cherubble: 100

Round inventory

Trinkets

172 trinkets · 25 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Bar

At the start of each day, gain $10.

Membership Card

When you buy an item, +1 free rerolls.

Power Crown

Your top middle monster has +20 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Winged Crown × 3

Your top middle monster has +1 Multicast.

Zenith Stone × 13

When your monsters gain stats, they gain +80% more (except Multicast).

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Haste Crown × 8

Your top middle monster has +30% Cooldown Speed.

Master Crown × 22

Your top middle monster has +80% stats (except Cooldown and Multicast).

Holy Grail × 32

On Victory Gain $100.

Fancy Sword × 22

Your monsters have +3% for each trinket you have.

Excalibur × 22

Your monsters have +350 Damage.

Barbell × 10

+5000 HP

VIP Pass × 2

Your shop no longer stocks anything Common or Uncommon.

Razor Beak × 4

Your Flying monsters have +1 Multicast.

Repeater Charm × 2

Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell × 8

Monsters in your shop have +30% Cooldown Speed.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Mighty Bell × 2

Monsters in your shop have +200 Damage.

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.