Ranked run
Monster Ranger
Run agsyvyvokeluo5y · Sep 2, 2026, 2:00 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 15
Round result: win

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Nekoffin · Furnadon
- Ghost × 3Shikitsune · Nekoffin · Petrirex
- Fire × 2Snapscald · Furnadon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30 · Furnadon: 12
- DamageShrinell: 320 · Shikitsune: 150 · Nekoffin: 750 · Petrirex: 150
- HealSnapscald: 150
Round inventory
Trinkets
86 trinkets · 25 types

Power Pouch × 8
When you buy an item, give your monsters +2 Damage.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Wood Sword × 5
Your monsters have +5 Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Junk × 6
Does nothing.

Topaz Ring × 7
Monsters in your shop have +10% Shield.

Boxing Glove × 8
On Victory Your team gains +5 Damage permanently.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Gold Trophy × 4
On Victory Gain $8.

Gold Nugget × 4
Increase Income by $3.

Training Weights × 4
+100 HP

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Mighty Bell
Monsters in your shop have +300 Damage.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Excalibur
Your monsters have +350 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
