Ranked run
Twins
Run 27l0lja0463rcas · Aug 26, 2026, 1:03 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 26
Round result: loss

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+144 Damage and +144 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Gachapod · Mallogre · Shrinell
- Rock × 2Mallogre · Coalem
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 240
- DamageGachapod: 2,880 · Mallogre: 120 · Gachapod: 2,880 · Shrinell: 3,840 · Shrinell: 3,840
- ShieldMallogre: 100 · Coalem: 5,400
Round inventory
Trinkets
274 trinkets · 62 types

Junk × 9
Does nothing.

Quick Bell × 7
Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring × 6
Monsters in your shop have +10% Heal.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights
+100 HP

Gold Nugget × 4
Increase Income by $3.

Wood Sword × 7
Your monsters have +5 Damage.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Gold Trophy × 4
On Victory Gain $8.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Tempo Charm × 8
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Power Crown × 3
Your top middle monster has +20 Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Poison Orb × 5
Your Toxic monsters have +3 Poison.

Small Club × 3
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Membership Card × 3
You can use 1 additional Item each day.

Earth Crest × 5
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Zenith Stone × 18
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 6
+5000 HP

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Rainbow Pearl
All monsters in your shop are SHINY.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Amulet
You receive 25% more Heal.

Bug Net
Bug monsters in the shop cost 3 less.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Blitz Bell × 7
Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Haste Orb × 3
Your monsters have +15% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Mysterious Mask × 5
Choose a trainer and gain their ability.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Market License
Increase shop rank by 1.

Ancient Plume × 2
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Master Crown × 20
Your top middle monster has +80% stats (except Cooldown and Multicast).

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Excalibur × 13
Your monsters have +350 Damage.

Metronome × 17
When your monsters cast, they gain +10 Damage for this battle.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Mega Upgrade Disc × 8
When a monster reaches level 3, level it up again and destroy this.

Rocket Boots
Monsters in your shop gain Flying typing.

Holy Grail × 38
On Victory Gain $100.

Fancy Sword × 10
Your monsters have +3% Damage for each Trinket you have.
