Ranked run

Swim Coach

Run nf6wd9z5i7xip5q · Jul 28, 2026, 12:33 AM

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Patch unknownUpdated Jul 30, 2026, 11:15 AM2 observed rounds
Outcomeunknown
Record20
MMR914?
Tiergold

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 25

Round result: win

Build code unavailable
Patch unknownUpdated Jul 30, 2026, 11:15 AM6 board slots410 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage160
On Battle Start

Increase next day's Item limit by 6. When you use an item, this gains +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Each non-Mythical item roll has a 10% chance to become Mythical. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Coalem977 rounds together · 66% round win association977 observed win/loss round results
  • Berroon + Onsetra414 rounds together · 68% round win association414 observed win/loss round results
  • Coalem + Onsetra276 rounds together · 64% round win association276 observed win/loss round results
  • Coalem + Faebloom236 rounds together · 81% round win association236 observed win/loss round results
  • Berroon + Faebloom227 rounds together · 78% round win association227 observed win/loss round results
  • Faebloom + Onsetra173 rounds together · 83% round win association173 observed win/loss round results

Team toolkit

  • BurnCoalem: 240
  • DamageBerroon: 160 · Faebloom: 777 · Onsetra: 3,000 · Faebloom: 777 · Faebloom: 777
  • ShieldCoalem: 5,400

Round inventory

Trinkets

410 trinkets · 22 types

Quick Bell

Monsters that appear in your shop gain +5% Cooldown Speed permanently.

Membership Card

When you buy an item, gain 1 free reroll.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Power Crown

Your top middle monster has +20 Damage.

Sapphire Amulet

You receive 25% more Heal.

Link Cable × 3

All of your team's monsters are now considered adjacent to each other.

Market License × 2

Increase shop rank by 1.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Holy Grail × 90

On Victory Gain $100.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Master Crown × 74

Your top-middle monster has +80% Damage, Shield, Heal, Burn, Poison, and Shock.

Fancy Sword × 32

Your monsters have +3% Damage for each Trinket you own.

Zenith Stone × 26

When your monsters gain stats, they gain +80% more (except Multicast).

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Barbell × 18

+5000 max HP.

Excalibur × 66

Your monsters have +350 Damage.

Metronome × 22

Whenever one of your monsters casts, it gains +10 Damage for that battle.

Mega Upgrade Disc × 52

The next monster to reach level 3 is leveled up again, then destroy this.

Mighty Bell × 8

Monsters that appear in your shop gain +200 Damage permanently.