Ranked run
Monster Ranger
Run cqf15pd3a3ag5kz · Aug 12, 2026, 1:09 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Goldora
Tier 6 · Cost 80
On the first cast, gain 2 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.
No equipment observed on this monster.

Thorntail
Tier 3 · Cost 35
When allies inflict Poison, this gains +7 Damage permanently.
No equipment observed on this monster.

Aegistruct
Tier 4 · Cost 45
Gain Shield for this battle equal to 1.2x the Shield of adjacent allies. (Except other Aegistruct)
No equipment observed on this monster.

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.

Riglet
Tier 6 · Cost 80
At the start of the next day, devour the ally in front and evolve into Rigalord.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBlazewing: 4
- DamageGoldora: 333 · Gildshell: 1 · Thorntail: 50 · Riglet: 1
- PoisonThorntail: 1
- ShieldAegistruct: 150
Round inventory
Trinkets
122 trinkets · 33 types

Gold Trophy × 2
On Victory Gain $8.

Membership Card × 2
You can use 1 additional Item each day.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Market License × 3
Increase shop rank by 1.

Power Crown × 4
Your top middle monster has +20 Damage.

Poison Orb × 5
Your Toxic monsters have +3 Poison.

Bug Net
Bug monsters in the shop cost 3 less.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Speed Crest × 8
Your monsters in the rightmost column have +20% Cooldown Speed.

Barbell × 4
+5000 HP

Sapphire Amulet × 7
You receive 25% more Heal.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Terrarium × 4
Your Bug monsters have +20% Damage.

Silver Watch × 7
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn × 5
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet × 6
You receive 25% more Shield.

Power Bell
Monsters in your shop have +25 Damage.

Mysterious Mask × 6
Choose a trainer and gain their ability.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Haste Orb
Your monsters have +15% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Ancient Plume × 7
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Zenith Stone × 10
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Master Crown × 12
Your top middle monster has +80% stats (except Cooldown and Multicast).

Rainbow Pearl × 2
All monsters in your shop are SHINY.

Excalibur × 8
Your monsters have +350 Damage.

Mighty Bell × 2
Monsters in your shop have +300 Damage.
