Ranked run
Monster Ranger
Run t56wh1hfm6x92af · Jul 21, 2026, 3:24 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 14
Round result: loss

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +20% Cooldown Speed permanently.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Sunsage · Pyronade · Coalem
- Rock × 2Cherubble · Coalem
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Pyronade, Sunsage, Coalem.
- Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Sunsage, Pyronade, Coalem.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Coalem + Draconarch995 rounds together · 55% round win association995 observed win/loss round results
- Cherubble + Coalem591 rounds together · 43% round win association591 observed win/loss round results
- Cherubble + Pyronade573 rounds together · 48% round win association573 observed win/loss round results
- Cherubble + Draconarch514 rounds together · 44% round win association514 observed win/loss round results
- Pyronade + Sunsage381 rounds together · 63% round win association381 observed win/loss round results
- Coalem + Pyronade194 rounds together · 37% round win association194 observed win/loss round results
- Draconarch + Pyronade89 rounds together · 39% round win association89 observed win/loss round results
- Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results
- Coalem + Sunsage7 rounds together · 43% round win association7 observed win/loss round results
- Draconarch + Sunsage7 rounds together · 71% round win association7 observed win/loss round results
Team toolkit
- BurnSunsage: 15 · Pyronade: 54 · Sunsage: 15 · Coalem: 40
- DamageSunsage: 15 · Draconarch: 100 · Sunsage: 15
- ShieldCherubble: 100 · Coalem: 900
Round inventory
Trinkets
13 trinkets · 11 types

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Gold Nugget × 2
At the start of each day, gain $3.

Wood Sword
Your monsters have +5 Damage.

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Crown
Your top middle monster has +20 Damage.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Winged Crown
Your top middle monster has +1 Multicast.

Mighty Bell
Monsters in your shop have +200 Damage.

Fancy Sword
Your monsters have +3% for each trinket you have.
