Ranked run

Swim Coach

Run qmsn1cawpsfws2k · Sep 16, 2026, 5:14 AM

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Patch unknownUpdated Sep 16, 2026, 7:17 AM2 observed rounds
Outcomeunknown
Record02
MMR1010?
Tiergold

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 15

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 7:17 AM6 board slots18 trinkets
6 of 6board slots filled
Slot 1Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Orcana

Water

Tier 4 · Cost 45

Cooldown8s
Multicast
Heal200
Ongoing

Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield200
On Cast

+200 Damage and +200 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Snapscald · Dewlotl · Sukoi · Orcana · Steamscuttle
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald, Dewlotl, Sukoi, Orcana.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30 · Steamscuttle: 10
  • DamageDewlotl: 30
  • HealSnapscald: 150 · Dewlotl: 30 · Sukoi: 80 · Orcana: 200 · Steamscuttle: 60
  • ShieldBonshell: 200

Round inventory

Trinkets

18 trinkets · 12 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bargain Bin

The first Common monster you buy each day is free.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Sea Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 3

On Victory Gain $8.

Mysterious Gem

Your monsters have +20% Damage.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Orb

Your monsters have +15% Cooldown Speed.