Ranked run
Lucky Girl
Run lhbycv170guqelv · Aug 18, 2026, 4:21 AM
Patch unknownUpdated Aug 18, 2026, 4:27 AM6 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Aug 18, 2026, 4:27 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Panbud
Grass
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Damage60
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast4
Damage8
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown6s
Multicast—
Heal30
On Cast
+20 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Panbud · Mosslug
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmite: 4
- DamagePanbud: 60 · Velocect: 8
- HealMosslug: 30
- ShieldMagmite: 40
Round inventory
Trinkets
1 trinkets · 1 types

Gold Trophy
On Victory Gain $8.
