Ranked run
Monster Ranger
Run y6txjwny7l1fb8n · Sep 12, 2026, 2:11 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 13
Round result: win

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Miasmaw
Tier 5 · Cost 55
Gain Poison for this battle equal to 2x the total Poison of your allies. (Except other Miasmaw)
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +15% Cooldown Speed for this battle.
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +10% Cooldown Speed for this battle.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+15 Burn and +15 Poison permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 4Cinnabark · Miasmaw · Drumire · Brimtoad
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +15% Cooldown Speed for this battle.Potential interaction with Cinnabark, Miasmaw, Drumire, Brimtoad.
- Drumire references ToxicWhen a Toxic ally casts, give it +10% Cooldown Speed for this battle.Potential interaction with Cinnabark, Miasmaw, Drumire, Brimtoad.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 15
- DamageSaberhorn: 100
- PoisonCinnabark: 15 · Miasmaw: 10 · Drumire: 60 · Drumire: 40 · Brimtoad: 15
Round inventory
Trinkets
10 trinkets · 9 types

Market License
Increase shop rank by 1.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Gold-o-matic
Increase Income by $30.

Power Band
Give the first monster you buy each day +20 Damage.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Giant Club × 2
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
