Ranked run
Lucky Girl
Run vj0kskqnvb90dw9 · Aug 31, 2026, 10:04 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 6
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Joltail
Tier 1 · Cost 15
+2 Shock permanently.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Frizzly · Bumblebolt · Joltail
- Bug × 2Bumblebolt · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Bumblebolt, Joltail.
- Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Bumblebolt, Joltail.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Bumblebolt: 6 · Velocect: 20 · Joltail: 2 · Ironcore: 30
- ShockFrizzly: 16 · Bumblebolt: 2 · Joltail: 8
Round inventory
Trinkets
5 trinkets · 4 types

Hero's Sword
Your monsters have +12 Damage.

Gold Nugget × 2
Increase Income by $3.

Power Crown
Your top middle monster has +20 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
