Ranked run
Redhead
Run m5s44l6ndarkx67 · Aug 20, 2026, 3:01 PM
Patch unknownUpdated Aug 20, 2026, 4:23 PM9 observed rounds

Trainer effect
Redhead
On Victory Give your Fire monsters +2 Burn permanently.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Aug 20, 2026, 4:23 PM5 board slots0 trinkets
5 of 6board slots filled
Slot 1Level 1

Velocect
BugFlying
Tier 1 · Cost 15
Cooldown3.5s
Multicast2
Damage15
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Gildshell
Bug
Tier 2 · Cost 20
Cooldown2s
Multicast—
Damage1
On Battle Start
+20 Sell Value permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage1
Shock4
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Pyronade
Fire
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Burn18
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 5Level 1

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal15
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Velocect · Gildshell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Joltail + Velocect1 rounds together · 0% round win association1 observed win/loss round results
Team toolkit
- BurnPyronade: 18
- DamageVelocect: 15 · Gildshell: 1 · Joltail: 1
- HealDribblet: 15
- ShockJoltail: 4
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
