Ranked run

Monster Ranger

Run jr2edrf1vxkc0dg · Jul 27, 2026, 5:57 PM

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Patch unknownUpdated Jul 27, 2026, 6:20 PM13 observed rounds
Outcomeunknown
Record85
MMR1454?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 6:20 PM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast2
Damage15
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Brawlmantis

BugFighting

Tier 2 · Cost 30

Cooldown5.5s
Multicast
Damage50
On Victory

This and Common allies gain +10 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock8
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 3Velocect · Gildshell · Brawlmantis

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Brawlmantis + Velocect1,455 rounds together · 57% round win association1,455 observed win/loss round results
  • Frizzly + Velocect1,171 rounds together · 52% round win association1,171 observed win/loss round results
  • Gildshell + Velocect891 rounds together · 53% round win association891 observed win/loss round results
  • Frizzly + Gildshell260 rounds together · 54% round win association260 observed win/loss round results
  • Brawlmantis + Frizzly254 rounds together · 53% round win association254 observed win/loss round results
  • Brawlmantis + Gildshell152 rounds together · 51% round win association152 observed win/loss round results

Team toolkit

  • DamageVelocect: 15 · Velocect: 8 · Gildshell: 1 · Frizzly: 1 · Brawlmantis: 50 · Frizzly: 1
  • ShockFrizzly: 8 · Frizzly: 8

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.